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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Personal and professional network

If you’re working at a games company, using your colleagues as playtesters is one of the most popular practices.

Advantages:

  • Quick and efficient: Sessions are cheap to run and easy to organize.
  • Inexpensive: There's no agency fees or fixed price per player/hour associated with using your colleagues. That said, be wary of how many man hours are dedicated to your project and get the manager's approval whenever necessary.
  • Repeatable: It's possible to track changes in test results across multiple versions of the game.
  • Professional feedback is invaluable: Your colleagues are likely to be full of games knowledge, market insight, and industry expertise. This primes them to share realistic and actionable feedback. ...
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Publisher Resources

ISBN: 9781787121799Other