CHAPTER 13

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WPF Graphics Basics in 3D

In the previous chapter, you learned the mathematical basics of 3D transformations and how these transformations are implemented in WPF. In this chapter, you’ll learn how to create basic 3D shapes in WPF.

WPF introduces an extensive 3D model that allows you to draw, transform, and animate 3D graphics objects in both markup and code-behind files, using the same capabilities the platform offers for 2D graphics objects. This makes WPF 3D graphics suitable for everything from eye-catching effects in simple games to 3D charts and data visualization in business applications.

Please remember that 3D support in ...

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