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Pro Tools HD: Advanced Techniques and Workflows by Edouard Camou

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Playback engine optimizations

Mixing internally or "in the box" depends on the type of audio engine we are using (floating, fixed, DSP, native) and an understanding of its internal routing and gain structure. Pro Tools 10, HDX, and HD Native have a 32-bit float processing engine and a double-precision, a 64-bit float summing engine, allowing for huge headroom and a lower noise flow than ever before. Pro Tools 11 takes it even further with a 64-bit floating point precision across the entire signal path.

Pro Tools HD 10 Playback Engine

Pro Tools' Playback Engine audio engine can be customized in many different ways by navigating to Setup | Playback Engine:

H/W Buffer Size

H/W Buffer Size sets how many samples the CPU processes at once, directly affecting ...

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