10

Creating a Procedural Plant Generator

Congratulations! You’ve now mastered the basics of Geometry Nodes in Blender! Now, it’s time to get started on the more advanced projects. One of these advanced projects includes making a procedural plant generator. Let’s get into it!

We will start this chapter off by adding a Curve Line node, to which we will add some noise using a Set Position node. After that, we will create a stem using a Curve to Mesh node and a Spline Parameter node to define the thickness. We will also be creating the leaves on our plant using instancing. We will rotate these leaves in a way that looks realistic. To finish off this node tree, we will be making a pot using the Mesh Boolean node and joining it with our leaves and ...

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