Chapter 12
Putting It All Together: Building a Windows Store Application
WHAT’S IN THIS CHAPTER?
- Designing and creating a new Windows Store app from start to finish: Apply everything you have learned so far into a working sample
- Add support for AppBar, Tiles, splash screen, and MVVM
- Configuring and coding the home page
- Configuring and coding groups
- Taking care of detailed book information
- Integrate with the new SkyDrive API
- Keeping the Tile and splash screen up to date
- Get your app ready for deployment in the Windows Store
WROX.COM CODE DOWNLOADS FOR THIS CHAPTER
You can find the wrox.com code downloads for this chapter in code file 205709 C12.zip at www.wrox.com/remtitle.cgi?isbn=1118205707 on the Download Code tab. To illustrate handling data, files, and networking, several app examples are in DataSamplesCS.zip and Leaderboard.zip. In addition, NfcSimulatorDriver.zip contains a proximity device driver simulator for the Proximity section.
WELCOME TO THE FINAL CHAPTER OF THE BOOK
By getting this far you now have a solid grasp of important Windows Store app development concepts such as XAML, controls, contracts, tiles, and more. Now it’s time to put all these things together to create a fully working sample app that is ready for Windows Store certification and deployment to the world. In this chapter you see step-by-step instructions and move from concept to code to create a real-world, albeit limited, sample app that allows users to browse through various books that Wrox publishing ...
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