Chapter 3. The Ingredients of an Android Application
Based on the foundation laid in the last chapter for writing robust Java code, this chapter introduces the major high-level concepts involved in programming for the Android platform.
Traditional Programming Models Compared to Android
When starting applications, operating systems traditionally use a
single entry point, often called main
, which might parse some command-line
arguments and then proceed to execute a loop that would read user
input and produce output. The OS would load the program code into a
process and then start executing it. Conceptually, this kind of
process would look something like Figure 3-1.
With programs written in Java, it gets a little more complex: a Java virtual machine (VM) in a process loads bytecode to instantiate Java classes as the program uses them. This process looks something like Figure 3-2. If you use a rich graphical user interface system like Swing, you might start a UI system and then write callbacks to your code that process events.
Android introduces a richer and more complex approach by supporting multiple application entry points. Android programs should expect the system ...
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