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Programming in Scala, Second Edition by Martin Odersky, Lex Spoon, Bill Venners

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Chapter 18

Stateful Objects

In previous chapters, we put the spotlight on functional (immutable) objects. We did so because the idea of objects without any mutable state deserves to be better known. However, it is also perfectly possible to define objects with mutable state in Scala. Such stateful objects often come up naturally when you want to model objects in the real world that change over time.

This chapter explains what stateful objects are, and what Scala provides in terms of syntax to express them. The second part of this chapter introduces a larger case study on discrete event simulation, which involves stateful objects as well as building an internal domain specific language (DSL) for defining digital circuits to simulate.

18.1 What ...

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