Part III. Some Frameworks

Cocoa supplies numerous specialized optional frameworks. This part of the book explains the basics of some of these frameworks, showing you how to get started, and training you to understand and explore these and related frameworks independently if your app requires a further level of depth and detail.

  • Chapter 14 introduces the various iOS means for playing sound files, including audio sessions and playing sounds in the background.
  • Chapter 15 describes some basic ways of playing video (movies), along with an introduction to the powerful AV Foundation framework.
  • Chapter 16 is about how an app can access the user’s music library.
  • Chapter 17 is about how an app can access the user’s photo library, along with the ability to take photos and capture movies.
  • Chapter 18 discusses how an app can access the user’s address book.
  • Chapter 19 talks about how an app can access the user’s calendar data.
  • Chapter 20 describes how an app can allow the user to compose and send email and SMS messages and social media posts.
  • Chapter 21 explains how an app can display a map, along with custom annotations and overlays. It also talks about how a map can display the user’s current location and how to convert between a location and an address.
  • Chapter 22 is about how an app can learn where the device is located, how it is moving, and how it is oriented.

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