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Programming Sound with Pure Data by Tony Hillerson

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Chapter 5Working with Waves

In the last chapter we had fun putting what we’ve covered to work with some practical effect examples. Now let’s look at a few more techniques and skills that will be useful for creating some more interesting effects in the next chapter.

When you are done with this chapter, you will

  • Know how to export and import sound files

  • Understand the fundamentals of how digital sound is captured and stored

  • Hear geometric waves other than the sine wave

  • Know some other important synthesis types

Let’s get started by learning the useful skill of being able to export a sound file from what we’re hearing in Pd.

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