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Qt 5 Projects by Marco Piccolino

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Defining entities and their visual counterparts

From the usecases outlined, it looks like we will need at least two entities: A Composition and an Element. To define both of these, we will take advantage of Qt 3D's APIs and focus on the visual counterparts of both entities, always keeping in mind that a full application would require a neat separation between the logic entity layer and the visual layer.

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