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Qt 5 Projects by Marco Piccolino

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Creating the client application

Now that our 3D entities are complete, we just need to create the 2D UI controls and implement the logic for the usecases. Before doing that, however, we go back to what we started in Chapter 3, Wiring User Interaction and Delivering the Final App, by learning how to expose our UI components as a QML module to our cccomposer client application.

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