A classic bat and ball game can be created using the drawing tools of canvas and by detecting the collisions of the objects. The user will be able to control the green paddle using the left and right cursor keys to aim the ball at the bricks and hit them until they have all been destroyed.
This example requires a screen and keyboard attached to the Raspberry Pi or X11 Forwarding and X server.
Create the following script,
#!/usr/bin/python3 # bouncingball.py import tkinter as TK import time VERT,HOREZ=0,1 xTOP,yTOP = 0,1 xBTM,yBTM = 2,3 ...