Using the Wait Block to Slow Down Your Sprite
As you put your script together, you might find that some of the movements happen so fast you can hardly see what’s going on.
If you click the Control button at the top of the Blocks Palette, you can find a set of yellow blocks that are used to govern when particular things happen. You’ll learn more about these in Chapter 11, but for now, it’s worth knowing that there is a block here that enables you to wait for a certain number of seconds. Drag this into your script where necessary to introduce a delay so you can see each of your blocks in action. The length of the delay is
1 second by default, but you can change it to whatever you want, including parts of a second (for example,
0.5 for half a second).