Glossary

accident—a loss of some kind, such as personal injury, death, damage to equipment, or loss of money.

action—a behavioral primitive statement that a system executes.

action language—language in which actions are written. This may be a concrete language (such as C, Java, or Var’aq) or an abstract action language that requires translation to a concrete language for execution.

<<active>> class—the primary unit of concurrency in the UML. An <<active>> class owns an OS thread in which it and its nested parts execute.

activity model—a model of the flow of control behavior of an element.

actor—an object outside the scope of a system that has interesting interactions with that system.

agile methods—a lightweight, minimal-ceremony approach to ...

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