Skip to Main Content
Real-Time Animation with Adobe Character Animator
book

Real-Time Animation with Adobe Character Animator

by Chad Troftgruben
December 2022
Beginner to intermediate content levelBeginner to intermediate
302 pages
7h 7m
English
Packt Publishing
Content preview from Real-Time Animation with Adobe Character Animator

7

Assigning Mouths and Props with Triggers and Swap Sets

As you continue to develop your characters and build scenes, you may find you need more flexibility with your rigs. Let’s say you want a character to hold a prop but later need that hand free. Or perhaps you have multiple props, or phases – for example, for a hand – that you want to change when the production calls for it. Triggers and swap sets can handle these functions, and each function has different uses.

In this chapter, we will look at the following topics:

  • Creating triggers for props
  • Creating swap sets for mouths and hands
  • Further exploring triggers and swap sets

Once this chapter is complete, you will know how to add even more interactivity and flexibility to your Character ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Hands-On Motion Graphics with Adobe After Effects CC

Hands-On Motion Graphics with Adobe After Effects CC

David Dodds

Publisher Resources

ISBN: 9781803246949