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Real-Time Shader Programming
book

Real-Time Shader Programming

by Ron Fosner
January 2003
Intermediate to advanced
424 pages
8h 1m
English
Morgan Kaufmann
Content preview from Real-Time Shader Programming

ABOUT THE CD-ROM

The CD-ROM included with this book contains all of the files you’ll need to follow along. It contains ATI’s RenderMonkey and a collection of shaders for the book written with RenderMonkey. Also included is the DirectX 8.1 SDK from Microsoft. If you don’t have a graphics card capable of running shaders in hardware, RenderMonkey will let you run the shaders using the reference rasterizer from the SDK (but they will run very slowly!).

If you have a Windows 2000 or Windows XP machine, then the CD should automatically run your browser and bring up the index.html file on the CD. If nothing happens after you insert the CD, open the CD and click on the index.html file.

Component List

ATI RenderMonkey v0.52Beta.exe

The installation ...

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Publisher Resources

ISBN: 9781558608535