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Real World Adobe InDesign CS3
book

Real World Adobe InDesign CS3

by Olav Martin Kvern, David Blatner
October 2007
Beginner to intermediate content levelBeginner to intermediate
912 pages
22h 40m
English
Peachpit Press
Content preview from Real World Adobe InDesign CS3

Chapter 3. Text

Text is the stream of characters that inhabit your publications. Text is not about what those characters look like (that’s “type,” the topic of the next chapter)—it’s about the characters themselves, and the containers that hold them.

All text in an InDesign document exists in one or more stories. A story consists of at least one text container: the container is usually a text frame, but can sometimes be a path text object. A story can be as small as a single, unlinked text frame, or as large as a series of hundreds of linked text frames containing tens of thousands of words and spanning hundreds of pages.

Text frames (see Figure 3-1) are similar to the text “boxes” found in QuarkXPress, and they’re also similar to the text “blocks” ...

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Publisher Resources

ISBN: 9780321549723Purchase book