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#r directive, 2nd, 3rd race condition avoiding avoiding using message passing radian (angle) raising an event random color tree Random class thread-safety random numbers mutable state randomBrush function with side effects randomly generated array reactive animations reactive application, 2nd storing state understanding Reactive LINQ reactive programming Reactive.Attach method read-eval-print loop. See REPL. read-only property readability animation in LISP list processing point-free style tupled parameters tuples using extension methods using infinite sequences using records wrapping functions readonly modifier, 2nd, 3rd, 4th real-world creating animations discriminated unions document processing example drawing with ...
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