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Real World Modo: The Authorized Guide by Wes McDermott

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Chapter 7. The Camera: Bringing It into Focus

The Camera: Bringing It into Focus

Setting up the camera in a 3D scene can be broken down into two categories. The first category is purely an artistic perspective. It’s your idea, story, or vision that dictates how the camera will be positioned. The second category deals with matching a real-world camera, which will provide the 3D camera’s settings. Because your render will come from the camera’s perspective, it plays a vital role in every 3D scene. This chapter covers several topics that will help you better understand how you can use the camera to improve your renders. Let’s begin with looking at the 3D camera itself and how it relates ...

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