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Real World Modo: The Authorized Guide by Wes McDermott

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Introduction

Trench Warfare

Trench warfare is kind of gruesome topic for an introduction, especially an introduction for a book about 3D software. So what am I talking about? I definitely don’t want to compare being a 3D artist to something as horrible and frightening as war, to say in the least. Maybe it’s the fact that I just finished watching HBO’s Band of Brothers series for the first time or that I’ve been playing Call of Duty on Xbox LIVE that’s got my mind entrenched in epic battle sequences and an awe-inspiring respect for the comradery of brothers in arms.

There’s a particular episode in Band of Brothers about the Battle of Bastogne that really resonates in my mind. In this episode, the heroic men of Easy Company are in the dead of winter, ...

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