Book description
Revitalize your architectural visualizations by bringing new levels of realism to them with an enhanced command of the mental ray toolset in 3ds Max. Full-color step-by-step tutorials give you a firm understanding of the processes and techniques needed to create impressive interior and exterior visualizations. You'll learn how to prepare materials, light a daytime interior scene, use mr Physical Sky, and how to save time during complex renders. The companion website includes all of the tutorial files and sample files from the book.
Table of contents
- Cover
- Halftitle
- Title
- Copyright
- Contents
- Preface
- Acknowledgments
- The Authors
-
Section 1 Introduction to mental ray
- Introduction
- Chapter 1 Preparing Your Files
-
Chapter 2 Materials in mental ray
- 2.1 Introduction
- 2.2 ProMaterials and Arch & Design Materials
- 2.3 ProMaterial Ceramic
- 2.4 ProMaterial Concrete
- 2.5 ProMaterial Glazing
- 2.6 ProMaterial Hardwood
- 2.7 ProMaterial Masonry/CMU
- 2.8 ProMaterial Metal
- 2.9 ProMaterial Metallic Paint
- 2.10 ProMaterial Mirror
- 2.11 ProMaterial Plastic/Vinyl
- 2.12 ProMaterial Solid Glass
- 2.13 ProMaterial Stone
- 2.14 ProMaterial Wall Paint
- 2.15 ProMaterial Water
- 2.16 ProMaterial Generic
- 2.17 Arch & Design Material
- 2.18 Utility Bump Combiner
- 2.19 Ambient/Reflective Occlusion Map
- 2.20 Composite Map
- Chapter 3 Lighting in mental ray
- Chapter 4 Rendering in mental ray
-
Section 2 The Living Room
- Introduction
- Chapter 5 Preparing Materials for an Interior Space
-
Chapter 6 Artificial Lighting in an Interior Space
- 6.1 Introduction
- 6.2 Preparing the Units in the Scene
- 6.3 Adding Lights to the Night Scene
- 6.4 Using Material Override to Quickly Analyze Lighting
- 6.5 Creating a Glow Material to Illuminate the Scene
- 6.6 Adjusting the Effect of Indirect Illumination on a Material
- 6.7 Creating a Material for the Ceiling Lights
- 6.8 Creating a Final Render of the Scene
-
Section 3 The Photomontage
- Introduction
-
Chapter 7 Photomontage Materials
- 7.1 Introduction
- 7.2 Units in the Scene
- 7.3 Enhancing the Initial File
- 7.4 The Main Marble Material
- 7.5 Creating a Satined Metal Material for the Window and Door Frames
- 7.6 Creating a Glass Material for Windows and Doors
- 7.7 Creating a Sky Material for Reflective Planes
- 7.8 Creating a Material for the Ceiling Lights in the Office Building
- 7.9 Creating a Metallic Material for the Stone Wall Details
-
Chapter 8 Photomontage Lighting
- 8.1 Introduction
- 8.2 Units in the Scene
- 8.3 Adding a Daylight System
- 8.4 Adding the Viewport Background
- 8.5 Matching the Sun Direction
- 8.6 Matching the Sun’s Intensity
- 8.7 Matching Material Brightness
- 8.8 Creating the FG Map File to Save Render Time
- 8.9 Working on the Stone Material
- 8.10 Changing the Material for the Door and Window Frames
- 8.11 Adjusting the Building Reflection Materials
- 8.12 Adjusting the Reflective Glass
- 8.13 Adjusting the Tree Material
- 8.14 Adjusting the mr Physical Sky
- 8.15 Setting up the Rendering Settings
- 8.16 Beginning the Photoshop Process
- 8.17 Adding Additional Masks for Foreground Elements
- 8.18 Modifying the Image to See the Entire Building
- Chapter 9 Verified Views
-
Section 4 The Atrium
- Introduction
- Chapter 10 Materials in the Atrium Scene
-
Chapter 11 Lighting the Atrium Scene
- 11.1 Introduction
- 11.2 Units in the Scene
- 11.3 Scene Setup
- 11.4 Creating the Daylight System
- 11.5 Adding Sky Portals to Brighten the Scene
- 11.6 Adding Interior Artificial Lights
- 11.7 Controlling the Brightness of the Image with Exposure Control
- 11.8 Adding Clouds to the Sky Background
- 11.9 Creating a Final Gather Map File
- 11.10 Fine-Tuning Materials
- 11.11 Creating a Final Render
-
Section 5 mr Physical Sky
- Introduction
- Chapter 12 Working with the mr Physical Sky Shader
- Index
Product information
- Title: Realistic Architectural Visualization with 3ds Max and mental ray, 2nd Edition
- Author(s):
- Release date: August 2012
- Publisher(s): Routledge
- ISBN: 9781136141652
You might also like
book
3ds Max Design Architectural Visualization
Learn time-saving techniques and tested production-ready tips for maximum speed and efficiency in creating professional-level architectural …
book
Getting Started in 3D with 3ds Max
Learning a 3D visualization software is a daunting task under any circumstances and while it may …
book
Mastering mental ray®: Rendering Techniques for 3D & CAD Professionals
Proven techniques for using mental ray effectively If you're a busy artist seeking high-end results for …
book
Architectural Rendering with 3ds Max and V-Ray
Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials …