June 2013
Intermediate to advanced
312 pages
6h 47m
English
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In the beginning, you drew images, you built GUIs, you created games, and you fabricated entire worlds. But that’s not enough. In this chapter, we will show you how to write programs that work across multiple computers. We will show you how to construct complete universes from your worlds in preparation for our greatest creation: the best and most entertaining game ever.
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The games we’ve written so far have one major shortcoming: they run on one computer, which makes multiplayer games awkward. So far, our multiplayer games require players to crowd around one keyboard as they all take turns tapping on it. But many multiplayer games run on a network and allow players from all ...