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Rigging for Games
book

Rigging for Games

by Eyal Assaf
November 2015
Intermediate to advanced content levelIntermediate to advanced
392 pages
9h 20m
English
Routledge
Content preview from Rigging for Games

Chapter 2Concept Art and Modeling

Concept Art

For the Tin game, the concept began with Leaf, the main character, and the narrative grew around her. The character of Tin Girl was already clearly established in my mind, but needed a bit of a visual push to get it to its final production look. You can see the evolution of the character from my original quick sketch compared to a working concept used for the 3D modeling process (see figures 2.12.2.).

Environments, props and anything else that will populate the game or cinematic worlds should also get the concept treatment. The reason is to make sure that all the visual elements that bring your production to life actually belong stylistically to the same universe. Putting characters from The Simpsons ...

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Publisher Resources

ISBN: 9781317802938