Hour 12
Collisions, Humanoids, Score
What You’ll Learn in This Hour:
What collisions are
How to detect collisions
How to work with Humanoids
In Hour 4, we introduced you to Roblox’s Physics Engine, which handles how physical objects move and react. In that hour, we also briefly discussed collisions, but here we go into more depth on how collisions are handled with more complex objects, such as meshes, unions, and groups. We also introduce Humanoids, ...
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