Chapter 3. Understanding Objects and Collections

What You’ll Learn in This Hour:

  • Understanding objects

  • Getting and setting properties

  • Triggering methods

  • Understanding method dynamism

  • Writing object-based code

  • Understanding collections

  • Using the Object Browser

In Hour 1, “Jumping In with Both Feet: A Visual C# 2005 Programming Tour,” you were introduced to programming in Visual C# by building a Picture Viewer project. You then spent Hour 2, “Navigating Visual C# 2005,” digging into the integrated development environment (IDE) and learning skills critical to your success with Visual C#. In this hour, you’re going to start learning about an important programming concept, namely objects.

The term object as it relates to programming might have been new to you ...

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