Hour 8. Developing Finger-Friendly Applications

One of the biggest hurdles for desktop developers to recognize is that there are both obvious and subtle differences between a desktop application and a mobile application when it comes to screen size and user interaction. Most mobile devices have a screen no larger than 5 inches and a display using a 480×800 resolution. In addition, many common user-interface metaphors don’t apply to a Windows Phone application.

By the end of this hour, you will be introduced to the nuances of building applications that use finger input and navigation. You will gain an understanding ...

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