Hour 23. Developing Second Screen Apps

What You’ll Learn in This Hour:

• How to fling a URL

• How to send KeyEvents to the TV

• How to send mouse events to the TV

In Hour 22, “Examining an Example Second Screen App,” you installed the example Blackjack second screen app. In doing so, you downloaded and installed the Anymote Library and set up three Eclipse projects. Those projects were the Anymote Library, the remote control app, and the TV app.

In this hour, we will develop several second screen apps. The first app takes a URL entered on the remote device and opens the corresponding web page in the Chrome browser on Google TV. That represents a simple content app that pairs with the TV, but runs only on the remote. It provides an example of ...

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