Ariel Manzur is co-creator of Godot and is currently maintaining the open source project.
George Marques is a full-stack developer at Open Journal Solutions. He is an active contributor to the Godot game engine. His projects include the plugin to import Tiled Map Editor levels. He is the author of two blog post on Godot published by Packt Pub titled, “How to create a breakout game with Godot engine,” and “How to make 2D navigation with Godot engine.” He is a former student of Information Systems at the University of São Paulo and his interests include general programming and writing. He can be found on Github at: https://github.com/vnen.
Poomette Ketson is a Godot committer.
Thomas Herzog is a Godot committer.