Hour 23. Polish and Deploy

What You’ll Learn in This Hour:

How to manage scenes in a game

How to save data and objects between scenes

The different player settings

How to deploy a game

In this hour, you’ll learn all about polishing a game and deploying it. You’ll start by learning how to move about different scenes. Then you’ll explore ways to persist data and game objects between scenes. From there, you’ll take a look at the Unity player and its settings. You’ll then learn how to build and deploy a game.

Managing Scenes

So far, everything you have done in Unity has been in the same scene. Although it is certainly possible to build large and complex games in this way, it is generally much easier to use multiple scenes. The idea behind ...

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