Today, you work with Java classes that add graphics to a graphical user interface with Java2D, a set of classes that support high-quality, two-dimensional images, color, and text.
Java2D, which includes classes in the
javax.swing packages, can be used to draw text and shapes such as circles and polygons; use different fonts, colors, and line widths; and work with colors and patterns.
Everything in Java2D begins with the
Graphics2D class in the
java.awt package, which represents a graphics context, an environment in which something can be drawn. A
Graphics2D object can represent a component on a graphical user interface, printer, or another display device.
Graphics2D is ...