Time for action - first step
When we open Scratch, we notice that the development environment roughly divides into three distinct sections, as seen in the following screenshot. Moving from left to right, we have the following sections in sequential order:
- Blocks palette
- Script editor
Let's see if we can get our cat moving:
- In the blocks palette, click on the Looks button.
- Drag the switch to costume block onto the scripts area.
- Now, in the blocks palette, click on the Control button.
- Drag the when flag clicked block to the scripts area and snap it on top of the switch to costume block, as illustrated in the following screenshot.