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Scratch 2.0 Game Development HOTSHOT by Sergio van Pul, Jessica Chiang

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Adding scripts to the player sprite

The player sprite in Hunger Run is relatively simple. Its main action is to jump to avoid lethal food.

Prepare for lift off

Open the player sprite and verify that the player sprite has two costumes: Marco and Polo as shown on the following screenshot:

Prepare for lift off

Engage thrusters

We will create codes for the player sprite to do the following:

  • To initialize when the game starts
  • To fall down
  • To jump
  • To end the sprite

Perform the following steps to initialize when the game starts:

  1. Start with a when I receive <game_start> block.
  2. Check whether to be Marco or Polo. The user selects the character at the beginning of the game. Add an if player_name ...

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