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Scratch™ 2.0 Programming for Teens, Second Edition by Jerry Lee Jr. Ford

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CHAPTER 2GETTING COMFORTABLE WITH THE SCRATCH 2.0 DEVELOPMENT ENVIRONMENT

To become an effective Scratch 2.0 programmer, you need to become intimately familiar with its Project Editor. In this chapter, you will learn about the stage on which applications execute and the sprite list that Scratch 2.0 uses to display and organize sprites used in your applications. You will learn how to work with editors that create scripts, costumes, and sound effects. You will also learn all about Scratch 2.0’s paint program, which you can use to create your own custom graphics files. By the time you have completed this chapter, you will have a solid understanding of all the features and capabilities of the Scratch 2.0 Project Editor and will be ready to begin ...

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