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Seven Keys to Imagination by Piero Morosini

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art multicomplementors

As mentioned, when it comes to creating the future, the practice of engaging in an initial period of socialization and experimentation – so-called tinkunacuy – ought to result in the design of a concrete prototype underpinned by an innovative use of multicomplementors. The latter notion evolved from the idea of “complementors” developed during the late 1990s within the fields of game-theory and management strategy. In 1997, the American game-theorists Barry J. Nalebuff and Adam M. Brandenburger posited that in addition to buyers, suppliers, substitutes, new entrants and competitors there exists a sixth market force, which they ...

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