Foreword

I'm really honored to write the first words of this book, the very first one about SFML. When I started to write this library, in 2006, I couldn't imagine that it would become so much popular. Around 100,000 visitors per month, 100 new forum posts everyday... this is huge! And this is just the beginning; with the release of SFML 2.0, the library makes an important step forward. While SFML 1 is a constantly evolving (understand "unstable") API, SFML 2.0 is meant to be a robust, stable, and mature foundation for the future. And hopefully a solid base for more and more great games.

Increasing popularity also means more effort from the authors to provide complete and quality documentation. Sadly, this is often overlooked by developers.

Although ...

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