Chapter 16. Using Effects and Recording Media

IN THIS CHAPTER, WE WILL:

• Understand what pixel shaders are and how they work.

• Use the Shazzam tool to learn more about shaders and edit them.

• Integrate shaders in the Silverlight application and animate them.

• Access the webcam and microphone to enhance the interactivity.

• Use the OpenFileDialog to load files and the SaveFileDialog to save files to the local computer.

• Study the WriteableBitmap class and use it to save parts of the application as images.

• Learn how to save images in various formats from the Silverlight application.

• Use the WriteableBitmap to manipulate pixels of an image.

• Load the WriteableBitmapEx library from CodePlex and use some of its extended functionalities ...

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