In this fifth chapter of the Smartwatch Design Fundamentals book, let’s look at making your watch face design animated, using motion assets. These are usually implemented as a series of numbered PNG graphic elements, so we will be able to continue to build upon your knowledge of digital imaging concepts, covered in Chapters 2 through 4, when we add in the fourth dimension of time to create motion using a series of images which will be played over time much like an old-school “flip-book.” This will involve using a specialized area of the Galaxy ...
5. Smartwatch Design Motion Assets: Watch Face Animation
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