The top-down view is fun, but there are other kinds of visual representations that can take our games to the next level. If we are able to render a complete 3D scene, then our game becomes much more realistic and engaging. Creating 3D games is a topic for another book, but don't worry, we have the next best thing—Isometric Game View. An isometric view can be considered as a pseudo-3D implementation of our tile-based game, which adds 3D-like depth to the scene.
In this chapter, we will cover the following topics: