Publishing to the app stores
Finally we are here and we have a completed game ready to be published to the Apple App Store and Google Play Store. Adobe has released articles detailing every aspect of this and I will just list them out. You are advised to read more about them from online resources.
Let us list out the steps for releasing to the Apple App Store, as follows:
- Get developer certificates and provisioning profiles from the Apple Provisioning Portal for debugging and testing. For release to iTunes, you will need a distribution certificate.
- Create an entry for your game in iTunes connect.
- Hit Export Release Build from Flash Builder and add the necessary details. Make sure you package all the necessary files along with the right ...