Book description
Ready to learn Kinect programming? Start Here!
Learn the fundamentals of programming with the Kinect API—and begin building apps that use motion tracking, voice recognition, and more. If you have experience programming with C#—simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises.
Here’s where you start learning Kinect
Build an application to display Kinect video on your PC
Have Kinect take photographs when it detects movement
Draw on a computer screen by moving your finger in the air
Track your body gestures and use them to control a program
Make a program that understands your speech and talks back to you
Play a part in your own augmented reality game
Create an "air piano" using Kinect with a MIDI device
Table of contents
- Dedication
- Introduction
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I. Getting Started
- 1. An Introduction to Kinect
- 2. Getting Started with Kinect
- 3. Writing Software for Kinect
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II. Using the Kinect Sensor
- 4. Your First Kinect Application—Video Snapshots
- 5. Moving Pictures
- 6. Fun with the Depth Sensor
- 7. Fun with the Sound Sensor
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III. Creating Advanced User Interfaces
- 8. Body Tracking with Kinect
- 9. Voice Control with Kinect
- 10. Augmented Reality with Kinect
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VI. Kinect in the Real World
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11. Real-World Control with Kinect
- Controlling MIDI Devices with Kinect
- Using the Kinect with a Serial Port
- Summary
- 12. Taking Kinect Further
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11. Real-World Control with Kinect
- Index
- About the Author
- Copyright
Product information
- Title: Start Here!™ Learn Microsoft® Kinect API
- Author(s):
- Release date: July 2012
- Publisher(s): Microsoft Press
- ISBN: 9780735673984
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