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Story and Simulations for Serious Games by Terry Borst, Nick Iuppa

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7

War Stories and Parables

From parables to fables to scripture, we think in terms of stories to explain our world. It’s as though we can’t think of ourselves without them. (Margaret Anne Doody, Professor of Literature, University of Notre Dame)

Let’s talk about stories and their use in learning. In addition to providing a way to think about ourselves, and to give a sense of meaning to life, there are at least five other separate and distinct purposes that stories can serve in learning situations and serious games. Stories can serve as memory aids. They can function as examples of principles and behaviors that are too complex to be communicated by simple lists of descriptors. They can provide a context in which to introduce participants to other ...

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