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Story and Simulations for Serious Games by Terry Borst, Nick Iuppa

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20

Selecting Media and Platform: An Overview

There are two different methods for creating simulated experiences.

1.

Boil the experience down to the essence of the behaviors to be learned, and only simulate the tools needed to carry out those behaviors.

2.

Build a model of the entire virtual world and let the simulation take place within it.

The first method strips away the environment so that it only provides the information tools needed to carry out the behavior. Chapter Twenty-Two goes into great detail about how and why these simulations are built. The keys to much of their success lie in the role that the computer has begun to play in so many operations. In the military, for example, command centers are loaded with computers, which ...

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