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Story and Simulations for Serious Games by Terry Borst, Nick Iuppa

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Conclusion

This book has attempted to stress the importance of storytelling in the creation of serious games and simulations, while still recognizing principles of good gameplay and effective pedagogy. We have surveyed media and platform selection, and offered some tips on production and asset usage. Of course, numerous books and websites explore these topics in greater detail and specificity.

Our primary effort has been to use the specific examples from our own experiences in the trenches, to identify strategies for marrying story narrative to learning objectives in order to bring greater authenticity and excitement to the world of serious games and simulations.

Just as the motion picture at the dawn of the 20th century invited educators to ...

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