9.1. Two-Level Architecture (Client-Server Model)

In this section, we describe our super-streaming paradigm assuming a two-level architecture. First, we describe a technique to extend SM servers so that they can support super-streams, i.e., the objects that are delivered faster than their display rate. Next, we discuss two alternative resource management policies to assign extra server, network and client site resources to requests in order to support super-streaming. Finally, we propose two alternative admission control policies to deal with the extra resources occupied by active super-streams in order to accept or reject new requests in need of these resources.

Figure 9.1 depicts a client server VOD system. As argued in [25], the use of client-side ...

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