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Structured Development for Real-Time Systems by Stephen J. Mellor, Paul T. Ward

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Part 1. Introduction

The five chapters of the first section serve to introduce the major issues in modeling real-time systems.

Chapter 1 examines the historical phases of systems development, and shows that developing real-time systems is becoming a discipline dominated by the problem to be solved rather that by the technology used in the solution.

Chapter 2 gives the characteristics of real-time systems, thus describing the systems within the scope of this book. On-line interactive systems are not discussed, although the tools and techniques described herein can be applied to such systems.

Chapter 3 describes the requirements for a system modeling language for real-time systems.

Chapter 4 introduces the idea of modeling heuristics — rules of thumb ...

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