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Swift OS X Programming for Absolute Beginners
book

Swift OS X Programming for Absolute Beginners

by Wallace Wang
August 2015
Beginner content levelBeginner
572 pages
12h 22m
English
Apress
Content preview from Swift OS X Programming for Absolute Beginners

Chapter    3

The Basics of Creating a Mac Program

Whatever type of OS X program you want to create, such as a video game or a custom program for lawyers or stock brokers, you’ll always go through the same basic steps. First, you need to create an OS X project. This creates a bare-bones OS X program that includes a generic user interface.

Second, you’ll need to customize this generic OS X program in two ways: by adding items to the user interface and by writing Swift code to make the program actually do something.

Third, you’ll need to run and test your program. After running and testing your program, you’ll likely need to constantly go back and modify your user interface or Swift code to fix problems and add new features. Eventually your program ...

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Publisher Resources

ISBN: 9781484212332Purchase book