Table of Contents
Preface
Part 1: Getting More Out of Native Tools
1
Reviewing the Basics
Technical requirements
Navigating in SketchUp
Navigating with the Orbit, Zoom, and Pan icons
Navigating with a touchpad
Navigating with a three-button mouse
The best way to navigate in SketchUp
Exploring edges and faces
Edges are lines, right?
Edges in arcs and circles
Welding edges
Face or a surface?
Crossing faces
Getting more out of Move
More to Move than you remember
Copies and arrays
Radial arrays
Deforming geometry
Diving deep into Follow Me
Follow Me and groups
Turning shapes with Follow Me
Summary
2
Organizing Your 3D Model
Technical requirements
Mastering Groups and Components
Starting with Groups
Groups versus Components
Nesting Groups and Components ...
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