Book description
Technical Math For Dummies is your onestop, handson guide to acing the math courses you'll encounter as you work toward getting your degree, certifacation, or license in the skilled trades.
You'll get easytofollow, plainEnglish guidance on mathematical formulas and methods that professionals use every day in the automotive, health, construction, licensed trades, maintenance, and other trades. You'll learn how to apply concepts of algebra, geometry, and trigonometry and their formulas related to occupational areas of study. Plus, you'll find out how to perform basic arithmetic operations and solve word problems as they're applied to specific trades.
Maps to a course commonly required by vocational schools, community and technical college, or for certification in the skilled trades
Covers the basic concepts of arithmetic, algebra, geometry, and trigonometry
Helps professionals keep pace with job demands
Whether you're a student currently enrolled in a program or a professional who is already in the work force, Technical Math For Dummies gives you everything you need to improve your math skills and get ahead of the pack.
Table of contents
 Copyright
 About the Authors
 Authors' Acknowledgments
 Publisher's Acknowledgments
 Introduction

1. Basic Math, Basic Tools
 1. Math that Works as Hard as You Do

2. Discovering Technical Math and the Tools of the Trades
 2.1. Busting Myths about Math
 2.2. Remember: Somebody Else Already Did the Hard Work
 2.3. The Trades, They Are AChanging
 2.4. Math Devices That Can Help You Do Your Job
 3. Zero to One and Beyond
 4. Easy Come, Easy Go: Addition and Subtraction

5. Multiplication and Division: Everybody Needs Them
 5.1. Go Forth and Multiply!
 5.2. Doing Simple Multiplication Like Your Grandfather Did It
 5.3. Easy Street: Multiplying by 0, 1, and 10
 5.4. Divide and Conquer
 5.5. Example: In the Machine Shop

6. Measurement and Conversion
 6.1. Main (And Not So Main) Systems of Measurement
 6.2. Converting Length, Weight, and Volume
 6.3. Example: Don't Get Bored by Board Feet
 6.4. Example: Getting the Dosage Right

7. Slaying the Story Problem Dragon
 7.1. Removing the Mystery from Story Problems

7.2. The StepbyStep Story Problem Solution
 7.2.1. 1. Read the problem
 7.2.2. 2. List the facts
 7.2.3. marginleft:82.0pt;textindent:22.0pt'
 7.2.4. 4. Eliminate excess information
 7.2.5. 5. See what information is missing
 7.2.6. 6. Find the keywords
 7.2.7. 7. Pay attention to units
 7.2.8. 8. Convert information supplied into information needed
 7.2.9. 9. Draw a diagram
 7.2.10. 10. Find or develop a formula
 7.2.11. 11. Consult a reference
 7.2.12. 12. Do the math and check your answer to see whether it's reasonable
 7.3. Example: Furring Strips
 7.4. Example: And Now, from the Banks of the Nile

2. Making NonBasic Math Simple and Easy

8. Fun with Fractions
 8.1. Meeting the Numerator and Denominator: Best Friends Forever
 8.2. Tackling the Different Types of Fractions
 8.3. Performing Math Operations with Fractions
 8.4. Example: Dividing and Selling a Cheesecake
 8.5. Example: Cutting Fire Stops for Framing Carpentry
 9. Decimals: They Have Their Place
 10. Playing with Percentages
 11. Tackling Exponents and Square Roots

8. Fun with Fractions

3. Basic Algebra, Geometry, and Trigonometry

12. Algebra and the Mystery of X
 12.1. Variables: Letters Represent Numbers, but the Math Is the Same
 12.2. Variable Relationships: X and Her Friends
 12.3. Math Operations with Variables
 12.4. Example: How Many Oranges Are in that Orange Juice?
 12.5. Example: Medications In the Pillbox
 13. Formulas (Secret and Otherwise)
 14. QuickandEasy Geometry: The Compressed Version
 15. Calculating Areas, Perimeters, and Volumes
 16. Trigonometry, the "Mystery Math"

12. Algebra and the Mystery of X

4. Math for the Business of Your Work

17. Graphs Are Novel and Charts Are Off the Chart
 17.1. Defining Charts and Graphs and Their Advantages
 17.2. Paying Tables Their Proper Respect
 17.3. Introducing the Three Most Important Types of Charts
 17.4. Reading Charts and Graphs (And Recognizing a Bad One)
 17.5. Making Charts and Graphs
 17.6. Example: Tracking Weight and Height in a Pediatric Practice
 17.7. Example: Cost of Materials in Residential Construction
 18. Hold on a Second: Time Math
 19. Math for Computer Techs and Users

17. Graphs Are Novel and Charts Are Off the Chart

5. The Part of Tens

20. Ten Tips for Solving Any Math Problem
 20.1. Figure Out Exactly What the Problem Asks For
 20.2. List the Facts
 20.3. Convert Supplied Information into Needed Information
 20.4. Determine What Information You're Missing
 20.5. Eliminate Excess Information
 20.6. Draw a Diagram
 20.7. Find or Develop a Formula
 20.8. Consult a Reference
 20.9. Pay Attention to Units
 20.10. Check Your Answer to See whether It's Reasonable

21. Ten Formulas You'll Use Most Often
 21.1. Area of a Square, Rectangle, or Triangle
 21.2. Area of a Circle
 21.3. Feet to Meters and Inches to Centimeters
 21.4. Miles to Kilometers and Kilometers to Miles
 21.5. Pounds to Kilograms and Ounces to Grams
 21.6. Gallons to Liters and Liters to Gallons
 21.7. Temperature Conversions
 21.8. Hours to Minutes and Minutes to Hours
 21.9. Distance, Time, and Speed
 21.10. Volts, Amps, and Watts

22. Ten Ways to Avoid Everyday Math Stress
 22.1. Get Help with Your Checkbook
 22.2. Use Grocery Shopping to Build Confidence
 22.3. Practice Reading Analog Clocks
 22.4. Play Games
 22.5. Memorize Math Signs, Symbols, and Formulas
 22.6. Make the Multiplication Table a Mantra
 22.7. Use Paper Maps and Practice Navigating
 22.8. Try to Estimate Distances
 22.9. Take Up Music
 22.10. Integrate Math with Nonmath Skills

20. Ten Tips for Solving Any Math Problem
 Glossary
Product information
 Title: Technical Math For Dummies®
 Author(s):
 Release date: July 2010
 Publisher(s): For Dummies
 ISBN: 9780470598740
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