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The Art of Software Modeling
book

The Art of Software Modeling

by Benjamin A. Lieberman
December 2006
Beginner to intermediate content levelBeginner to intermediate
296 pages
8h 40m
English
Auerbach Publications
Content preview from The Art of Software Modeling
3
Chapter 1
The Art of the Model
Models are now and always have been an integral part of the human experience.
We create models of the world with information provided from our five main sen-
sory inputs: visual, auditory, tactile, olfactory, and taste. ese models inform us
of changes in our immediate perception and also permit understanding of these
changes in comparison to past events. As infants we develop sophisticated models
of motion, shape, distance, time, and cause/effect in an effort to relate to the new
and confusing world around us. Starting from a nearly clean slate we must build
an internal understanding for every new experience. ...
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Publisher Resources

ISBN: 9781420044638