CONTENTS
1 In the Beginning, There Is the Designer
What Skills Does a Game Designer Need?
2 The Designer Creates an Experience
The Game Is Not the Experience
Three Practical Approaches to Chasing Rainbows
Introspection: Powers, Perils, and Practice
Peril #1: Introspection Can Lead to False Conclusions about Reality
Peril #2: What Is True of My Experiences May Not Be True for Others
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